/* See LICENSE file for copyright and license details. */
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#include <X11/Xlib.h>
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#include "draw.h"
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unsigned long
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getcolor(DC *dc, const char *colstr) {
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Colormap cmap = DefaultColormap(dc->dpy, DefaultScreen(dc->dpy));
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XColor color;
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if(!XAllocNamedColor(dc->dpy, cmap, colstr, &color, &color))
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eprint("cannot allocate color '%s'\n", colstr);
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return color.pixel;
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}
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