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- /* See LICENSE file for copyright and license details. */
- #include "dwm.h"
- #include <stdlib.h>
-
- unsigned int blw = 0;
- Layout *lt = NULL;
-
- /* static */
-
- static unsigned int nlayouts = 0;
- static unsigned int masterw = MASTERWIDTH;
- static unsigned int nmaster = NMASTER;
-
- static void
- tile(void) {
- unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
- Client *c;
-
- for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
- n++;
- /* window geoms */
- mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
- mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
- th = (n > nmaster) ? wah / (n - nmaster) : 0;
- tw = waw - mw;
-
- for(i = 0, c = clients; c; c = c->next)
- if(isvisible(c)) {
- unban(c);
- if(c->isfloating)
- continue;
- c->ismax = False;
- nx = wax;
- ny = way;
- if(i < nmaster) {
- ny += i * mh;
- nw = mw - 2 * c->border;
- nh = mh;
- if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
- nh = wah - mh * i;
- nh -= 2 * c->border;
- }
- else { /* tile window */
- nx += mw;
- nw = tw - 2 * c->border;
- if(th > 2 * c->border) {
- ny += (i - nmaster) * th;
- nh = th;
- if(i + 1 == n) /* remainder */
- nh = wah - th * (i - nmaster);
- nh -= 2 * c->border;
- }
- else /* fallback if th <= 2 * c->border */
- nh = wah - 2 * c->border;
- }
- resize(c, nx, ny, nw, nh, False);
- i++;
- }
- else
- ban(c);
- focus(NULL);
- restack();
- }
-
- LAYOUTS
-
- /* extern */
-
- void
- floating(void) {
- Client *c;
-
- for(c = clients; c; c = c->next)
- if(isvisible(c)) {
- unban(c);
- resize(c, c->x, c->y, c->w, c->h, True);
- }
- else
- ban(c);
- focus(NULL);
- restack();
- }
-
- void
- focusclient(const char *arg) {
- Client *c;
-
- if(!sel || !arg)
- return;
- if(atoi(arg) < 0) {
- for(c = sel->prev; c && !isvisible(c); c = c->prev);
- if(!c) {
- for(c = clients; c && c->next; c = c->next);
- for(; c && !isvisible(c); c = c->prev);
- }
- }
- else {
- for(c = sel->next; c && !isvisible(c); c = c->next);
- if(!c)
- for(c = clients; c && !isvisible(c); c = c->next);
- }
- if(c) {
- focus(c);
- restack();
- }
- }
-
- void
- incmasterw(const char *arg) {
- int i;
- if(lt->arrange != tile)
- return;
- if(!arg)
- masterw = MASTERWIDTH;
- else {
- i = atoi(arg);
- if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX
- || waw * (masterw + i) / 1000 <= 2 * BORDERPX)
- return;
- masterw += i;
- }
- lt->arrange();
- }
-
- void
- incnmaster(const char *arg) {
- int i;
-
- if(!arg)
- nmaster = NMASTER;
- else {
- i = atoi(arg);
- if((lt->arrange != tile) || (nmaster + i < 1)
- || (wah / (nmaster + i) <= 2 * BORDERPX))
- return;
- nmaster += i;
- }
- if(sel)
- lt->arrange();
- else
- drawstatus();
- }
-
- void
- initlayouts(void) {
- unsigned int i, w;
-
- lt = &layout[0];
- nlayouts = sizeof layout / sizeof layout[0];
- for(blw = i = 0; i < nlayouts; i++) {
- w = textw(layout[i].symbol);
- if(w > blw)
- blw = w;
- }
- }
-
- Client *
- nexttiled(Client *c) {
- for(; c && (c->isfloating || !isvisible(c)); c = c->next);
- return c;
- }
-
- void
- restack(void) {
- Client *c;
- XEvent ev;
-
- drawstatus();
- if(!sel)
- return;
- if(sel->isfloating || lt->arrange == floating)
- XRaiseWindow(dpy, sel->win);
- if(lt->arrange != floating) {
- if(!sel->isfloating)
- XLowerWindow(dpy, sel->win);
- for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
- if(c == sel)
- continue;
- XLowerWindow(dpy, c->win);
- }
- }
- XSync(dpy, False);
- while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
- }
-
- void
- setlayout(const char *arg) {
- int i;
-
- if(!arg) {
- lt++;
- if(lt == layout + nlayouts)
- lt = layout;
- }
- else {
- i = atoi(arg);
- if(i < 0 || i >= nlayouts)
- return;
- lt = &layout[i];
- }
- if(sel)
- lt->arrange();
- else
- drawstatus();
- }
-
- void
- togglebar(const char *arg) {
- if(bpos == BarOff)
- bpos = (BARPOS == BarOff) ? BarTop : BARPOS;
- else
- bpos = BarOff;
- updatebarpos();
- lt->arrange();
- }
-
- void
- togglemax(const char *arg) {
- XEvent ev;
-
- if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
- return;
- if((sel->ismax = !sel->ismax)) {
- sel->rx = sel->x;
- sel->ry = sel->y;
- sel->rw = sel->w;
- sel->rh = sel->h;
- resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
- }
- else
- resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
- drawstatus();
- while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
- }
-
- void
- zoom(const char *arg) {
- Client *c;
-
- if(!sel || lt->arrange == floating || sel->isfloating)
- return;
- if((c = sel) == nexttiled(clients))
- if(!(c = nexttiled(c->next)))
- return;
- detach(c);
- attach(c);
- focus(c);
- lt->arrange();
- }
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