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dwm
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s/TILED/TILE/g
config
Anselm R. Garbe
18 years ago
parent
aa471f2d65
commit
41ba7a7984
3 changed files
with
3 additions
and
3 deletions
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+1
-1
config.arg.h
+1
-1
config.default.h
+1
-1
draw.c
+ 1
- 1
config.arg.h
View File
@ -16,7 +16,7 @@ const char *tags[] = { "work", "net", "fnord", NULL };
#
define STATUSBGCOLOR "#dddddd"
#
define STATUSFGCOLOR "#222222"
#
define FLOATSYMBOL "><"
#
define TILE
D
SYMBOL "|="
#
define TILESYMBOL "|="
#
define MODKEY Mod1Mask
#
define MASTERW 60
/* percent */
+ 1
- 1
config.default.h
View File
@ -16,7 +16,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
#
define STATUSBGCOLOR "#dddddd"
#
define STATUSFGCOLOR "#222222"
#
define FLOATSYMBOL "~"
#
define TILE
D
SYMBOL "#"
#
define TILESYMBOL "#"
#
define MODKEY Mod1Mask
#
define MASTERW 60
/* percent */
+ 1
- 1
draw.c
View File
@ -99,7 +99,7 @@ drawstatus()
dc
.
x
=
dc
.
y
=
0
;
dc
.
w
=
bw
;
drawtext
(
arrange
=
=
dotile
?
TILE
D
SYMBOL
:
FLOATSYMBOL
,
dc
.
status
,
False
)
;
drawtext
(
arrange
=
=
dotile
?
TILESYMBOL
:
FLOATSYMBOL
,
dc
.
status
,
False
)
;
dc
.
w
=
modew
;
for
(
i
=
0
;
i
<
ntags
;
i
+
+
)
{
dc
.
x
+
=
dc
.
w
;
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