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					 * | 
				
			
			
		
	
		
			
				
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					 * dynamic window manager is designed like any other X client as well. It is | 
				
			
			
		
	
		
			
				
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					 * driven through handling X events. In contrast to other X clients, a window | 
				
			
			
		
	
		
			
				
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					 * manager like dwm selects for SubstructureRedirectMask on the root window, to | 
				
			
			
		
	
		
			
				
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					 * receive events about window appearance and disappearance.  Only one X | 
				
			
			
		
	
		
			
				
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					 * connection at a time is allowed to select for this event mask. | 
				
			
			
		
	
		
			
				
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					 * manager selects for SubstructureRedirectMask on the root window, to receive | 
				
			
			
		
	
		
			
				
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					 * events about window (dis-)appearance.  Only one X connection at a time is | 
				
			
			
		
	
		
			
				
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					 * allowed to select for this event mask. | 
				
			
			
		
	
		
			
				
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					 * | 
				
			
			
		
	
		
			
				
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					 * Calls to fetch an X event from the X event queue connection are blocking. | 
				
			
			
		
	
		
			
				
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					 * Due reading status text from standard input, a select-driven main loop has | 
				
			
			
		
	
		
			
				
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					 * been implemented which selects for reads on the X connection and | 
				
			
			
		
	
		
			
				
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					 * STDIN_FILENO to handle all data smoothly and without busy-loop quirks. The | 
				
			
			
		
	
		
			
				
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					 * event handlers of dwm are organized in an array which is accessed whenever a | 
				
			
			
		
	
		
			
				
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					 * new event has been fetched. This allows event dispatching in O(1) time. | 
				
			
			
		
	
		
			
				
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					 * Calls to fetch an X event from the event queue are blocking.  Due reading | 
				
			
			
		
	
		
			
				
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					 * status text from standard input, a select-driven main loop has been | 
				
			
			
		
	
		
			
				
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					 * implemented which selects for reads on the X connection and STDIN_FILENO to | 
				
			
			
		
	
		
			
				
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					 * handle all data smoothly. The event handlers of dwm are organized in an | 
				
			
			
		
	
		
			
				
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					 * array which is accessed whenever a new event has been fetched. This allows | 
				
			
			
		
	
		
			
				
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					 * event dispatching in O(1) time. | 
				
			
			
		
	
		
			
				
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					 * | 
				
			
			
		
	
		
			
				
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					 * Each child of the root window is called a client, except windows which have | 
				
			
			
		
	
		
			
				
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					 * set the override_redirect flag.  Clients are organized in a global | 
				
			
			
		
	
		
			
				
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					 * doubly-linked client list, the focus history is remembered through a global | 
				
			
			
		
	
		
			
				
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					 * stack list. Each client contains an array of Bools of the same size as the | 
				
			
			
		
	
		
			
				
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					 * global tags array to indicate the tags of a client.  For each client dwm | 
				
			
			
		
	
		
			
				
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					 * creates a small title window which is resized whenever the WM_NAME or | 
				
			
			
		
	
		
			
				
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					 * _NET_WM_NAME properties are updated or the client is resized. | 
				
			
			
		
	
		
			
				
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					 * creates a small title window, which is resized whenever the (_NET_)WM_NAME | 
				
			
			
		
	
		
			
				
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					 * properties are updated or the client is moved/resized. | 
				
			
			
		
	
		
			
				
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					 * | 
				
			
			
		
	
		
			
				
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					 * Keys and tagging rules are organized as arrays and defined in the config.h | 
				
			
			
		
	
		
			
				
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					 * file. These arrays are kept static in event.o and tag.o respectively, | 
				
			
			
		
	
		
			
				
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					 * because no other part of dwm needs access to them.  The current mode is | 
				
			
			
		
	
		
			
				
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					 * represented by the arrange function pointer which wether points to dofloat | 
				
			
			
		
	
		
			
				
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					 * represented by the arrange function pointer, which wether points to dofloat | 
				
			
			
		
	
		
			
				
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					 * or dotile.  | 
				
			
			
		
	
		
			
				
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					 * | 
				
			
			
		
	
		
			
				
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					 * To understand everything else, start with reading main.c:main(). | 
				
			
			
		
	
		
			
				
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					 * To understand everything else, start reading main.c:main(). | 
				
			
			
		
	
		
			
				
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					 */ | 
				
			
			
		
	
		
			
				
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					#include "config.h" | 
				
			
			
		
	
	
		
			
				
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