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renamed floating into swimming (this does not clash with C naming conventions and fits better the fish symbol) - also in man page

config
Anselm R. Garbe 18 years ago
parent
commit
cee56d3863
7 changed files with 96 additions and 96 deletions
  1. +4
    -4
      client.c
  2. +4
    -4
      config.arg.h
  3. +4
    -4
      config.default.h
  4. +10
    -10
      dwm.1
  5. +3
    -4
      dwm.h
  6. +4
    -4
      event.c
  7. +67
    -66
      screen.c

+ 4
- 4
client.c View File

@ -253,8 +253,8 @@ manage(Window w, XWindowAttributes *wa) {
updatetitle(c);
for(t = clients; t && t->win != trans; t = t->next);
settags(c, t);
if(!c->isfloat)
c->isfloat = (t != NULL) || c->isfixed;
if(!c->swimming)
c->swimming = (t != NULL) || c->isfixed;
attach(c);
attachstack(c);
c->isbanned = True;
@ -268,7 +268,7 @@ manage(Window w, XWindowAttributes *wa) {
Client *
nexttiled(Client *c) {
for(; c && (c->isfloat || !isvisible(c)); c = c->next);
for(; c && (c->swimming || !isvisible(c)); c = c->next);
return c;
}
@ -440,7 +440,7 @@ zoom(Arg *arg) {
if(!sel)
return;
if(sel->isfloat || (lt->arrange == dofloat)) {
if(sel->swimming || (lt->arrange == swim)) {
togglemax(sel);
return;
}


+ 4
- 4
config.arg.h View File

@ -8,8 +8,8 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
#define LAYOUTS \
static Layout layout[] = { \
/* symbol function */ \
{ "[]=", dotile }, /* first entry is default */ \
{ "><>", dofloat }, \
{ "[]=", tile }, /* first entry is default */ \
{ "><>", swim }, \
};
#define BORDERPX 1
@ -64,7 +64,7 @@ static Key key[] = { \
{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, { .i = 8 } }, \
{ MODKEY|ShiftMask, XK_c, killclient, { 0 } }, \
{ MODKEY, XK_space, togglelayout, { 0 } }, \
{ MODKEY|ShiftMask, XK_space, togglefloat, { 0 } }, \
{ MODKEY|ShiftMask, XK_space, toggleswimming, { 0 } }, \
{ MODKEY, XK_0, view, { .i = -1 } }, \
{ MODKEY, XK_1, view, { .i = 0 } }, \
{ MODKEY, XK_2, view, { .i = 1 } }, \
@ -89,7 +89,7 @@ static Key key[] = { \
#define RULES \
static Rule rule[] = { \
/* class:instance:title regex tags regex isfloat */ \
/* class:instance:title regex tags regex swimming */ \
{ "Firefox", "3", False }, \
{ "Gimp", NULL, True }, \
{ "MPlayer", NULL, True }, \


+ 4
- 4
config.default.h View File

@ -8,8 +8,8 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
#define LAYOUTS \
Layout layout[] = { \
/* symbol function */ \
{ "[]=", dotile }, /* first entry is default */ \
{ "><>", dofloat }, \
{ "[]=", tile }, /* first entry is default */ \
{ "><>", swim }, \
};
#define BORDERPX 1
@ -59,7 +59,7 @@ static Key key[] = { \
{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, { .i = 8 } }, \
{ MODKEY|ShiftMask, XK_c, killclient, { 0 } }, \
{ MODKEY, XK_space, togglelayout, { 0 } }, \
{ MODKEY|ShiftMask, XK_space, togglefloat, { 0 } }, \
{ MODKEY|ShiftMask, XK_space, toggleswimming, { 0 } }, \
{ MODKEY, XK_0, view, { .i = -1 } }, \
{ MODKEY, XK_1, view, { .i = 0 } }, \
{ MODKEY, XK_2, view, { .i = 1 } }, \
@ -86,7 +86,7 @@ static Key key[] = { \
* xprop | awk -F '"' '/^WM_CLASS/ { printf("%s:%s:",$4,$2) }; /^WM_NAME/ { printf("%s\n",$2) }' */
#define RULES \
static Rule rule[] = { \
/* class:instance:title regex tags regex isfloat */ \
/* class:instance:title regex tags regex swimming */ \
{ "Gimp", NULL, True }, \
{ "MPlayer", NULL, True }, \
{ "Acroread", NULL, True }, \


+ 10
- 10
dwm.1 View File

@ -6,13 +6,13 @@ dwm \- dynamic window manager
.RB [ \-v ]
.SH DESCRIPTION
dwm is a dynamic window manager for X. It manages windows in tiling and
floating layouts. Either layout can be applied dynamically, optimizing the
swimming layouts. Either layout can be applied dynamically, optimizing the
environment for the application in use and the task performed.
.P
In tiling layout windows are managed in a master and stacking area. The master
area contains the windows which currently need most attention, whereas the
stacking area contains all other windows. In floating layout windows can be
resized and moved freely. Dialog windows are always managed floating,
stacking area contains all other windows. In swimming layout windows can be
resized and moved freely. Dialog windows are always managed swimming,
regardless of the layout applied.
.P
Windows are grouped by tags. Each window can be tagged with one or multiple
@ -38,7 +38,7 @@ is read and displayed in the status text area.
.TP
.B Button1
click on a tag label to display all windows with that tag, click on the layout
label toggles between tiling and floating layout.
label toggles between tiling and swimming layout.
.TP
.B Button3
click on a tag label adds/removes all windows with that tag to/from the view.
@ -67,7 +67,7 @@ Focus next window.
Focus previous window.
.TP
.B Mod1-Return
Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (floating layout).
Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (swimming layout).
.TP
.B Mod1-g
Grow master area (tiling layout only).
@ -98,10 +98,10 @@ tag to/from current window.
Close focused window.
.TP
.B Mod1-space
Toggle between tiling and floating layout (affects all windows).
Toggle between tiling and swimming layout (affects all windows).
.TP
.B Mod1-Shift-space
Toggle focused window between floating and non-floating state (tiling layout only).
Toggle focused window between swimming and non-swimming state (tiling layout only).
.TP
.B Mod1-[1..n]
View all windows with
@ -121,13 +121,13 @@ Quit dwm.
.SS Mouse commands
.TP
.B Mod1-Button1
Move current window while dragging (floating layout only).
Move current window while dragging (swimming layout only).
.TP
.B Mod1-Button2
Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (floating layout).
Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (swimming layout).
.TP
.B Mod1-Button3
Resize current window while dragging (floating layout only).
Resize current window while dragging (swimming layout only).
.SH CUSTOMIZATION
dwm is customized by creating a custom config.h and (re)compiling the source
code. This keeps it fast, secure and simple.


+ 3
- 4
dwm.h View File

@ -72,7 +72,7 @@ struct Client {
int minax, minay, maxax, maxay;
long flags;
unsigned int border;
Bool isbanned, isfixed, isfloat, ismax;
Bool isbanned, isfixed, ismax, swimming;
Bool *tags;
Client *next;
Client *prev;
@ -129,16 +129,15 @@ extern int xerror(Display *dsply, XErrorEvent *ee); /* dwm's X error handler */
/* screen.c */
extern void compileregs(void); /* initialize regexps of rules defined in config.h */
extern void dofloat(void); /* arranges all windows floating */
extern void dotile(void); /* arranges all windows tiled */
extern void incnmaster(Arg *arg); /* increments nmaster with arg's index value */
extern void initlayouts(void); /* initialize layout array */
extern Bool isvisible(Client *c); /* returns True if client is visible */
extern void resizemaster(Arg *arg); /* resizes the master percent with arg's index value */
extern void restack(void); /* restores z layers of all clients */
extern void settags(Client *c, Client *trans); /* sets tags of c */
extern void swim(void); /* arranges all windows swimming */
extern void tag(Arg *arg); /* tags c with arg's index */
extern void togglefloat(Arg *arg); /* toggles focusesd client between floating/non-floating state */
extern void toggleswimming(Arg *arg); /* toggles focusesd client between swimming/and non-swimming state */
extern void togglelayout(Arg *arg); /* toggles layout */
extern void toggletag(Arg *arg); /* toggles c tags with arg's index */
extern void toggleview(Arg *arg); /* toggles the tag with arg's index (in)visible */


+ 4
- 4
event.c View File

@ -156,14 +156,14 @@ buttonpress(XEvent *e) {
focus(c);
if(CLEANMASK(ev->state) != MODKEY)
return;
if(ev->button == Button1 && (lt->arrange == dofloat || c->isfloat)) {
if(ev->button == Button1 && (lt->arrange == swim || c->swimming)) {
restack();
movemouse(c);
}
else if(ev->button == Button2)
zoom(NULL);
else if(ev->button == Button3
&& (lt->arrange == dofloat || c->isfloat) && !c->isfixed)
&& (lt->arrange == swim || c->swimming) && !c->isfixed)
{
restack();
resizemouse(c);
@ -181,7 +181,7 @@ configurerequest(XEvent *e) {
c->ismax = False;
if(ev->value_mask & CWBorderWidth)
c->border = ev->border_width;
if(c->isfixed || c->isfloat || (lt->arrange == dofloat)) {
if(c->isfixed || c->swimming || (lt->arrange == swim)) {
if(ev->value_mask & CWX)
c->x = ev->x;
if(ev->value_mask & CWY)
@ -309,7 +309,7 @@ propertynotify(XEvent *e) {
default: break;
case XA_WM_TRANSIENT_FOR:
XGetTransientForHint(dpy, c->win, &trans);
if(!c->isfloat && (c->isfloat = (trans != 0)))
if(!c->swimming && (c->swimming = (getclient(trans) != NULL)))
lt->arrange();
break;
case XA_WM_NORMAL_HINTS:


+ 67
- 66
screen.c View File

@ -19,7 +19,7 @@ Layout *lt = NULL;
typedef struct {
const char *prop;
const char *tags;
Bool isfloat;
Bool swimming;
} Rule;
typedef struct {
@ -27,7 +27,6 @@ typedef struct {
regex_t *tagregex;
} Regs;
LAYOUTS
TAGS
RULES
@ -35,60 +34,8 @@ static Regs *regs = NULL;
static unsigned int nrules = 0;
static unsigned int nlayouts = 0;
/* extern */
void
compileregs(void) {
unsigned int i;
regex_t *reg;
if(regs)
return;
nrules = sizeof rule / sizeof rule[0];
regs = emallocz(nrules * sizeof(Regs));
for(i = 0; i < nrules; i++) {
if(rule[i].prop) {
reg = emallocz(sizeof(regex_t));
if(regcomp(reg, rule[i].prop, REG_EXTENDED))
free(reg);
else
regs[i].propregex = reg;
}
if(rule[i].tags) {
reg = emallocz(sizeof(regex_t));
if(regcomp(reg, rule[i].tags, REG_EXTENDED))
free(reg);
else
regs[i].tagregex = reg;
}
}
}
void
dofloat(void) {
Client *c;
for(c = clients; c; c = c->next) {
if(isvisible(c)) {
if(c->isbanned)
XMoveWindow(dpy, c->win, c->x, c->y);
c->isbanned = False;
resize(c, c->x, c->y, c->w, c->h, True);
}
else {
c->isbanned = True;
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
}
if(!sel || !isvisible(sel)) {
for(c = stack; c && !isvisible(c); c = c->snext);
focus(c);
}
restack();
}
void
dotile(void) {
static void
tile(void) {
unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
Client *c;
@ -105,7 +52,7 @@ dotile(void) {
if(c->isbanned)
XMoveWindow(dpy, c->win, c->x, c->y);
c->isbanned = False;
if(c->isfloat)
if(c->swimming)
continue;
c->ismax = False;
nx = wax;
@ -139,9 +86,40 @@ dotile(void) {
restack();
}
LAYOUTS
/* extern */
void
compileregs(void) {
unsigned int i;
regex_t *reg;
if(regs)
return;
nrules = sizeof rule / sizeof rule[0];
regs = emallocz(nrules * sizeof(Regs));
for(i = 0; i < nrules; i++) {
if(rule[i].prop) {
reg = emallocz(sizeof(regex_t));
if(regcomp(reg, rule[i].prop, REG_EXTENDED))
free(reg);
else
regs[i].propregex = reg;
}
if(rule[i].tags) {
reg = emallocz(sizeof(regex_t));
if(regcomp(reg, rule[i].tags, REG_EXTENDED))
free(reg);
else
regs[i].tagregex = reg;
}
}
}
void
incnmaster(Arg *arg) {
if((lt->arrange == dofloat) || (nmaster + arg->i < 1)
if((lt->arrange != tile) || (nmaster + arg->i < 1)
|| (wah / (nmaster + arg->i) <= 2 * BORDERPX))
return;
nmaster += arg->i;
@ -176,7 +154,7 @@ isvisible(Client *c) {
void
resizemaster(Arg *arg) {
if(lt->arrange != dotile)
if(lt->arrange != tile)
return;
if(arg->i == 0)
master = MASTER;
@ -197,10 +175,10 @@ restack(void) {
drawstatus();
if(!sel)
return;
if(sel->isfloat || lt->arrange == dofloat)
if(sel->swimming || lt->arrange == swim)
XRaiseWindow(dpy, sel->win);
if(lt->arrange != dofloat) {
if(!sel->isfloat)
if(lt->arrange != swim) {
if(!sel->swimming)
XLowerWindow(dpy, sel->win);
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
if(c == sel)
@ -230,7 +208,7 @@ settags(Client *c, Client *trans) {
ch.res_name ? ch.res_name : "", c->name);
for(i = 0; i < nrules; i++)
if(regs[i].propregex && !regexec(regs[i].propregex, prop, 1, &tmp, 0)) {
c->isfloat = rule[i].isfloat;
c->swimming = rule[i].swimming;
for(j = 0; regs[i].tagregex && j < ntags; j++) {
if(!regexec(regs[i].tagregex, tags[j], 1, &tmp, 0)) {
matched = True;
@ -248,6 +226,29 @@ settags(Client *c, Client *trans) {
c->tags[i] = seltag[i];
}
void
swim(void) {
Client *c;
for(c = clients; c; c = c->next) {
if(isvisible(c)) {
if(c->isbanned)
XMoveWindow(dpy, c->win, c->x, c->y);
c->isbanned = False;
resize(c, c->x, c->y, c->w, c->h, True);
}
else {
c->isbanned = True;
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
}
if(!sel || !isvisible(sel)) {
for(c = stack; c && !isvisible(c); c = c->snext);
focus(c);
}
restack();
}
void
tag(Arg *arg) {
unsigned int i;
@ -262,10 +263,10 @@ tag(Arg *arg) {
}
void
togglefloat(Arg *arg) {
if(!sel || lt->arrange == dofloat)
toggleswimming(Arg *arg) {
if(!sel || lt->arrange == swim)
return;
sel->isfloat = !sel->isfloat;
sel->swimming = !sel->swimming;
lt->arrange();
}


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