Configuration of dwm for Mac Computers
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/*
* (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com>
* See LICENSE file for license details.
*/
#include "dwm.h"
void
barclick(XButtonPressedEvent *e)
{
int x = 0;
Arg a;
for(a.i = 0; a.i < TLast; a.i++) {
x += textw(tags[a.i]) + dc.font.height;
if(e->x < x) {
view(&a);
return;
}
}
}
void
draw_bar()
{
int i, modw;
char *mode = arrange == tiling ? "#" : "~";
dc.x = dc.y = 0;
dc.w = bw;
drawtext(NULL, False, False);
modw = textw(mode) + dc.font.height;
dc.w = 0;
for(i = 0; i < TLast; i++) {
dc.x += dc.w;
dc.w = textw(tags[i]) + dc.font.height;
drawtext(tags[i], i == tsel, True);
}
if(sel) {
dc.x += dc.w;
dc.w = textw(sel->name) + dc.font.height;
drawtext(sel->name, True, True);
}
dc.w = textw(stext) + dc.font.height;
dc.x = bx + bw - dc.w - modw;
drawtext(stext, False, False);
dc.x = bx + bw - modw;
dc.w = modw;
drawtext(mode, True, True);
XCopyArea(dpy, dc.drawable, barwin, dc.gc, 0, 0, bw, bh, 0, 0);
XFlush(dpy);
}