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@ -785,11 +785,8 @@ bpress(XEvent *e) { |
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sel.ey = sel.by = y2row(e->xbutton.y); |
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sel.ey = sel.by = y2row(e->xbutton.y); |
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/* |
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/* |
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* Snap handling. |
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* If user clicks are fasst enough (e.g. below timeouts), |
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* we ignore if his hand slipped left or down and accidentally |
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* selected more; we are just snapping to whatever we're |
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* snapping. |
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* If the user clicks below predefined timeouts specific |
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* snapping behaviour is exposed. |
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*/ |
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*/ |
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if(TIMEDIFF(now, sel.tclick2) <= tripleclicktimeout) { |
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if(TIMEDIFF(now, sel.tclick2) <= tripleclicktimeout) { |
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sel.snap = SNAP_LINE; |
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sel.snap = SNAP_LINE; |
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@ -809,7 +806,8 @@ bpress(XEvent *e) { |
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* Draw selection, unless it's regular and we don't want to |
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* Draw selection, unless it's regular and we don't want to |
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* make clicks visible |
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* make clicks visible |
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*/ |
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*/ |
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if (sel.snap != 0) { |
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if(sel.snap != 0) { |
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sel.mode++; |
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tsetdirt(sel.b.y, sel.e.y); |
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tsetdirt(sel.b.y, sel.e.y); |
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draw(); |
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draw(); |
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} |
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} |
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@ -987,14 +985,14 @@ brelease(XEvent *e) { |
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if(e->xbutton.button == Button2) { |
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if(e->xbutton.button == Button2) { |
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selpaste(NULL); |
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selpaste(NULL); |
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} else if(e->xbutton.button == Button1) { |
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} else if(e->xbutton.button == Button1) { |
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sel.mode = 0; |
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getbuttoninfo(e); |
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term.dirty[sel.ey] = 1; |
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if(sel.bx == sel.ex && sel.by == sel.ey) { |
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if(sel.mode < 2) { |
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sel.bx = -1; |
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sel.bx = -1; |
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} else { |
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} else { |
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getbuttoninfo(e); |
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selcopy(); |
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selcopy(); |
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} |
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} |
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sel.mode = 0; |
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term.dirty[sel.ey] = 1; |
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} |
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} |
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} |
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} |
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@ -1010,6 +1008,7 @@ bmotion(XEvent *e) { |
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if(!sel.mode) |
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if(!sel.mode) |
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return; |
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return; |
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sel.mode++; |
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oldey = sel.ey; |
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oldey = sel.ey; |
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oldex = sel.ex; |
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oldex = sel.ex; |
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oldsby = sel.b.y; |
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oldsby = sel.b.y; |
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