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updated "key" to a lookup table.

master
Aurélien Aptel 15 years ago
parent
commit
4d794b3479
2 changed files with 13 additions and 28 deletions
  1. +10
    -11
      config.h
  2. +3
    -17
      st.c

+ 10
- 11
config.h View File

@ -24,16 +24,15 @@ static char* colorname[] = {
#define DefaultCS 1
#define BellCol DefaultFG
/* special keys */
static Key key[] = {
{ XK_Delete, "\033[3~" },
{ XK_Home, "\033[1~" },
{ XK_End, "\033[4~" },
{ XK_Prior, "\033[5~" },
{ XK_Next, "\033[6~" },
{ XK_Left, "\033[D" },
{ XK_Right, "\033[C" },
{ XK_Up, "\033[A" },
{ XK_Down, "\033[B" },
static char* key[] = {
[XK_Delete] = "\033[3~",
[XK_Home] = "\033[1~",
[XK_End] = "\033[4~",
[XK_Prior] = "\033[5~",
[XK_Next] = "\033[6~",
[XK_Left] = "\033[D",
[XK_Right] = "\033[C",
[XK_Up] = "\033[A",
[XK_Down] = "\033[B",
};

+ 3
- 17
st.c View File

@ -40,12 +40,9 @@ enum { CRset=1, CRupdate=2 };
enum { TMwrap=1, TMinsert=2 };
enum { SCupdate, SCredraw };
typedef int Color;
#include "config.h"
typedef struct {
KeySym k;
char s[ESCSIZ];
} Key;
typedef int Color;
typedef struct {
char c; /* character code */
@ -98,8 +95,6 @@ typedef struct {
int cw; /* char width */
} XWindow;
#include "config.h"
/* Drawing Context */
typedef struct {
unsigned long col[LEN(colorname)];
@ -997,15 +992,6 @@ draw(int redraw_all) {
xcursor(CSdraw);
}
char*
kmap(KeySym k) {
int i;
for(i = 0; i < LEN(key); i++)
if(key[i].k == k)
return (char*)key[i].s;
return NULL;
}
void
kpress(XKeyEvent *e) {
KeySym ksym;
@ -1018,7 +1004,7 @@ kpress(XKeyEvent *e) {
meta = e->state & Mod1Mask;
shift = e->state & ShiftMask;
len = XLookupString(e, buf, sizeof(buf), &ksym, NULL);
if(skmap = kmap(ksym))
if(skmap = key[ksym])
ttywrite(skmap, strlen(skmap));
else if(len > 0) {
buf[sizeof(buf)-1] = '\0';


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