From 89c8a3a2d9735fe10bcd85b90c8405fa20b4199e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Aur=C3=A9lien=20Aptel?= Date: Sun, 3 Apr 2011 21:03:48 +0200 Subject: [PATCH] take BORDER into account for selection. (thx Petr Sabata) --- st.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/st.c b/st.c index d0f2f5e..a6fb766 100644 --- a/st.c +++ b/st.c @@ -392,8 +392,8 @@ getbuttoninfo(XEvent *e, int *b, int *x, int *y) { if(b) *b = e->xbutton.button; - *x = e->xbutton.x/xw.cw; - *y = e->xbutton.y/xw.ch; + *x = (e->xbutton.x - BORDER)/xw.cw; + *y = (e->xbutton.y - BORDER)/xw.ch; sel.b.x = sel.by < sel.ey ? sel.bx : sel.ex; sel.b.y = MIN(sel.by, sel.ey); sel.e.x = sel.by < sel.ey ? sel.ex : sel.bx; @@ -403,8 +403,8 @@ getbuttoninfo(XEvent *e, int *b, int *x, int *y) { void bpress(XEvent *e) { sel.mode = 1; - sel.ex = sel.bx = e->xbutton.x/xw.cw; - sel.ey = sel.by = e->xbutton.y/xw.ch; + sel.ex = sel.bx = (e->xbutton.x - BORDER)/xw.cw; + sel.ey = sel.by = (e->xbutton.y - BORDER)/xw.ch; } void