Configuration file for DWM on MacBook Air
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  1. /* See LICENSE file for copyright and license details. */
  2. /* appearance */
  3. #define FONT "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*"
  4. #define NORMBORDERCOLOR "#cccccc"
  5. #define NORMBGCOLOR "#cccccc"
  6. #define NORMFGCOLOR "#000000"
  7. #define SELBORDERCOLOR "#0066ff"
  8. #define SELBGCOLOR "#0066ff"
  9. #define SELFGCOLOR "#ffffff"
  10. static uint borderpx = 1; /* border pixel of windows */
  11. static uint snap = 32; /* snap pixel */
  12. static Bool showbar = True; /* False means no bar */
  13. static Bool topbar = True; /* False means bottom bar */
  14. #ifdef XINERAMA
  15. static uint xidx = 0; /* Xinerama screen index to use */
  16. #endif
  17. /* tagging */
  18. static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
  19. static Rule rules[] = {
  20. /* class instance title tags ref isfloating */
  21. { "Gimp", NULL, NULL, 0, True },
  22. { "Firefox", NULL, NULL, 1 << 8, True },
  23. };
  24. /* layout(s) */
  25. static float mfact = 0.55;
  26. static Bool resizehints = False; /* False means respect size hints in tiled resizals */
  27. static Layout layouts[] = {
  28. /* symbol arrange function */
  29. { "[]=", tile }, /* first entry is default */
  30. { "><>", NULL }, /* no layout function means floating behavior */
  31. };
  32. /* key definitions */
  33. #define MODKEY Mod1Mask
  34. #define TAGKEYS(KEY,TAG) \
  35. { MODKEY, KEY, view, {.ui = 1 << TAG} }, \
  36. { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
  37. { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
  38. { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
  39. /* helper for spawning shell commands */
  40. #define SHCMD(cmd) { .v = (char*[]){ "/bin/sh", "-c", cmd, NULL } }
  41. static Key keys[] = {
  42. /* modifier key function argument */
  43. { MODKEY, XK_p, spawn, {.v = (char *[]){"dmenu_run", "-fn", FONT, "-nb", NORMBGCOLOR, "-nf", NORMFGCOLOR, "-sb", SELBGCOLOR, "-sf", SELFGCOLOR, NULL}} },
  44. { MODKEY|ShiftMask, XK_Return, spawn, {.v = (char *[]){"uxterm", NULL}} },
  45. { MODKEY, XK_b, togglebar, {0} },
  46. { MODKEY, XK_j, focusstack, {.i = +1 } },
  47. { MODKEY, XK_k, focusstack, {.i = -1 } },
  48. { MODKEY, XK_h, setmfact, {.f = -0.05} },
  49. { MODKEY, XK_l, setmfact, {.f = +0.05} },
  50. { MODKEY, XK_m, togglemax, {0} },
  51. { MODKEY, XK_Return, zoom, {0} },
  52. { MODKEY, XK_Tab, view, {0} },
  53. { MODKEY|ShiftMask, XK_c, killclient, {0} },
  54. { MODKEY, XK_space, togglelayout, {0} },
  55. { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
  56. { MODKEY, XK_0, view, {.ui = ~0 } },
  57. { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
  58. TAGKEYS( XK_1, 0)
  59. TAGKEYS( XK_2, 1)
  60. TAGKEYS( XK_3, 2)
  61. TAGKEYS( XK_4, 3)
  62. TAGKEYS( XK_5, 4)
  63. TAGKEYS( XK_6, 5)
  64. TAGKEYS( XK_7, 6)
  65. TAGKEYS( XK_8, 7)
  66. TAGKEYS( XK_9, 8)
  67. { MODKEY|ShiftMask, XK_q, quit, {0} },
  68. };
  69. /* button definitions */
  70. #define TAGBUTTONS(TAG) \
  71. { TAG, 0, Button1, view, {.ui = 1 << TAG} }, \
  72. { TAG, 0, Button3, toggleview, {.ui = 1 << TAG} }, \
  73. { TAG, MODKEY, Button1, tag, {.ui = 1 << TAG} }, \
  74. { TAG, MODKEY, Button3, toggletag, {.ui = 1 << TAG} },
  75. /* click can be a tag number (starting at 0),
  76. * ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  77. static Button buttons[] = {
  78. /* click event mask button function argument */
  79. { ClkLtSymbol, 0, Button1, togglelayout, {0} },
  80. { ClkLtSymbol, 0, Button3, togglemax, {0} },
  81. { ClkWinTitle, 0, Button1, movemouse, {0} },
  82. { ClkWinTitle, 0, Button2, zoom, {0} },
  83. { ClkWinTitle, 0, Button3, resizemouse, {0} },
  84. { ClkWinTitle, 0, Button4, focusstack, {.i = +1 } },
  85. { ClkWinTitle, 0, Button5, focusstack, {.i = -1 } },
  86. { ClkClientWin, MODKEY, Button1, movemouse, {0} },
  87. { ClkClientWin, MODKEY, Button2, togglefloating, {0} },
  88. { ClkClientWin, MODKEY, Button3, resizemouse, {0} },
  89. { ClkRootWin, Button1Mask, Button3, spawn, {.v = (char *[]){"uxterm", NULL}} },
  90. TAGBUTTONS(0)
  91. TAGBUTTONS(1)
  92. TAGBUTTONS(2)
  93. TAGBUTTONS(3)
  94. TAGBUTTONS(4)
  95. TAGBUTTONS(5)
  96. TAGBUTTONS(6)
  97. TAGBUTTONS(7)
  98. TAGBUTTONS(8)
  99. };