| @ -0,0 +1,41 @@ | |||||
| /* See LICENSE file for copyright and license details. */ | |||||
| #include "dwm.h" | |||||
| /* extern */ | |||||
| void | |||||
| floating(void) { | |||||
| Client *c; | |||||
| if(lt->arrange != floating) | |||||
| return; | |||||
| for(c = clients; c; c = c->next) | |||||
| if(isvisible(c)) { | |||||
| unban(c); | |||||
| resize(c, c->x, c->y, c->w, c->h, True); | |||||
| } | |||||
| else | |||||
| ban(c); | |||||
| focus(NULL); | |||||
| restack(); | |||||
| } | |||||
| void | |||||
| togglemax(const char *arg) { | |||||
| XEvent ev; | |||||
| if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed) | |||||
| return; | |||||
| if((sel->ismax = !sel->ismax)) { | |||||
| sel->rx = sel->x; | |||||
| sel->ry = sel->y; | |||||
| sel->rw = sel->w; | |||||
| sel->rh = sel->h; | |||||
| resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True); | |||||
| } | |||||
| else | |||||
| resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True); | |||||
| drawstatus(); | |||||
| while(XCheckMaskEvent(dpy, EnterWindowMask, &ev)); | |||||
| } | |||||
| @ -0,0 +1,5 @@ | |||||
| /* See LICENSE file for copyright and license details. */ | |||||
| /* float.c */ | |||||
| void floating(void); /* arranges all windows floating */ | |||||
| void togglemax(const char *arg); /* toggles maximization of floating client */ | |||||
| @ -0,0 +1,88 @@ | |||||
| /* See LICENSE file for copyright and license details. */ | |||||
| #include "dwm.h" | |||||
| #include <stdio.h> | |||||
| /* static */ | |||||
| static double master = MASTER; | |||||
| /* extern */ | |||||
| void | |||||
| incmaster(const char *arg) { | |||||
| double delta; | |||||
| if(lt->arrange != tile) | |||||
| return; | |||||
| /* arg handling, manipulate master */ | |||||
| if(arg && (1 == sscanf(arg, "%lf", &delta))) { | |||||
| if(delta + master > 0.1 && delta + master < 0.9) | |||||
| master += delta; | |||||
| } | |||||
| lt->arrange(); | |||||
| } | |||||
| void | |||||
| tile(void) { | |||||
| unsigned int i, n, nx, ny, nw, nh, mw, th; | |||||
| Client *c; | |||||
| for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) | |||||
| n++; | |||||
| /* window geoms */ | |||||
| mw = (n == 1) ? waw : master * waw; | |||||
| th = (n > 1) ? wah / (n - 1) : 0; | |||||
| if(n > 1 && th < bh) | |||||
| th = wah; | |||||
| nx = wax; | |||||
| ny = way; | |||||
| for(i = 0, c = clients; c; c = c->next) | |||||
| if(isvisible(c)) { | |||||
| unban(c); | |||||
| if(c->isfloating) | |||||
| continue; | |||||
| c->ismax = False; | |||||
| if(i == 0) { /* master */ | |||||
| nw = mw - 2 * c->border; | |||||
| nh = wah - 2 * c->border; | |||||
| } | |||||
| else { /* tile window */ | |||||
| if(i == 1) { | |||||
| ny = way; | |||||
| nx += mw; | |||||
| } | |||||
| nw = waw - mw - 2 * c->border; | |||||
| if(i + 1 == n) /* remainder */ | |||||
| nh = (way + wah) - ny - 2 * c->border; | |||||
| else | |||||
| nh = th - 2 * c->border; | |||||
| } | |||||
| resize(c, nx, ny, nw, nh, False); | |||||
| if(n > 1 && th != wah) | |||||
| ny += nh + 2 * c->border; | |||||
| i++; | |||||
| } | |||||
| else | |||||
| ban(c); | |||||
| focus(NULL); | |||||
| restack(); | |||||
| } | |||||
| void | |||||
| zoom(const char *arg) { | |||||
| Client *c; | |||||
| if(!sel || lt->arrange == floating || sel->isfloating) | |||||
| return; | |||||
| if((c = sel) == nexttiled(clients)) | |||||
| if(!(c = nexttiled(c->next))) | |||||
| return; | |||||
| detach(c); | |||||
| attach(c); | |||||
| focus(c); | |||||
| lt->arrange(); | |||||
| } | |||||
| @ -0,0 +1,6 @@ | |||||
| /* See LICENSE file for copyright and license details. */ | |||||
| /* tile.c */ | |||||
| void incmaster(const char *arg); /* arranges all windows tiled */ | |||||
| void tile(void); /* arranges all windows tiled */ | |||||
| void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */ | |||||