Browse Source

s/TILED/TILE/g

main
Anselm R. Garbe 18 years ago
parent
commit
41ba7a7984
3 changed files with 3 additions and 3 deletions
  1. +1
    -1
      config.arg.h
  2. +1
    -1
      config.default.h
  3. +1
    -1
      draw.c

+ 1
- 1
config.arg.h View File

@ -16,7 +16,7 @@ const char *tags[] = { "work", "net", "fnord", NULL };
#define STATUSBGCOLOR "#dddddd"
#define STATUSFGCOLOR "#222222"
#define FLOATSYMBOL "><"
#define TILEDSYMBOL "|="
#define TILESYMBOL "|="
#define MODKEY Mod1Mask
#define MASTERW 60 /* percent */


+ 1
- 1
config.default.h View File

@ -16,7 +16,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
#define STATUSBGCOLOR "#dddddd"
#define STATUSFGCOLOR "#222222"
#define FLOATSYMBOL "~"
#define TILEDSYMBOL "#"
#define TILESYMBOL "#"
#define MODKEY Mod1Mask
#define MASTERW 60 /* percent */


+ 1
- 1
draw.c View File

@ -99,7 +99,7 @@ drawstatus()
dc.x = dc.y = 0;
dc.w = bw;
drawtext(arrange == dotile ? TILEDSYMBOL : FLOATSYMBOL, dc.status, False);
drawtext(arrange == dotile ? TILESYMBOL : FLOATSYMBOL, dc.status, False);
dc.w = modew;
for(i = 0; i < ntags; i++) {
dc.x += dc.w;


Loading…
Cancel
Save