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only snap within window area

main
Anselm R Garbe 16 years ago
parent
commit
71365a524f
1 changed files with 19 additions and 12 deletions
  1. +19
    -12
      dwm.c

+ 19
- 12
dwm.c View File

@ -1039,16 +1039,19 @@ movemouse(Client *c) {
XSync(dpy, False); XSync(dpy, False);
nx = ocx + (ev.xmotion.x - x1); nx = ocx + (ev.xmotion.x - x1);
ny = ocy + (ev.xmotion.y - y1); ny = ocy + (ev.xmotion.y - y1);
if(abs(wx - nx) < snap)
nx = wx;
else if(abs((wx + ww) - (nx + c->w + 2 * c->bw)) < snap)
nx = wx + ww - c->w - 2 * c->bw;
if(abs(wy - ny) < snap)
ny = wy;
else if(abs((wy + wh) - (ny + c->h + 2 * c->bw)) < snap)
ny = wy + wh - c->h - 2 * c->bw;
if(!c->isfloating && lt->arrange && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
togglefloating(NULL);
if(snap && nx >= wx && nx <= wx + ww
&& ny >= wy && ny <= wy + wh) {
if(abs(wx - nx) < snap)
nx = wx;
else if(abs((wx + ww) - (nx + c->w + 2 * c->bw)) < snap)
nx = wx + ww - c->w - 2 * c->bw;
if(abs(wy - ny) < snap)
ny = wy;
else if(abs((wy + wh) - (ny + c->h + 2 * c->bw)) < snap)
ny = wy + wh - c->h - 2 * c->bw;
if(!c->isfloating && lt->arrange && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
togglefloating(NULL);
}
if(!lt->arrange || c->isfloating) if(!lt->arrange || c->isfloating)
resize(c, nx, ny, c->w, c->h, False); resize(c, nx, ny, c->w, c->h, False);
break; break;
@ -1193,8 +1196,12 @@ resizemouse(Client *c) {
XSync(dpy, False); XSync(dpy, False);
nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1); nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1); nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
if(!c->isfloating && lt->arrange && (abs(nw - c->w) > snap || abs(nh - c->h) > snap)) {
togglefloating(NULL);
if(snap && nw >= wx && nw <= wx + ww
&& nh >= wy && nh <= wy + wh) {
if(!c->isfloating && lt->arrange
&& (abs(nw - c->w) > snap || abs(nh - c->h) > snap))
togglefloating(NULL);
} }
if(!lt->arrange || c->isfloating) if(!lt->arrange || c->isfloating)
resize(c, c->x, c->y, nw, nh, True); resize(c, c->x, c->y, nw, nh, True);


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