Browse Source

refactored Sanders code somewhat

main
arg@10ksloc.org 18 years ago
parent
commit
8af1d97332
3 changed files with 8 additions and 15 deletions
  1. +2
    -2
      client.c
  2. +2
    -2
      dwm.h
  3. +4
    -11
      event.c

+ 2
- 2
client.c View File

@ -315,9 +315,9 @@ resize(Client *c, Bool inc, Corner sticky)
*c->w = c->maxw; *c->w = c->maxw;
if(c->maxh && *c->h > c->maxh) if(c->maxh && *c->h > c->maxh)
*c->h = c->maxh; *c->h = c->maxh;
if(sticky == TopRight || sticky == BottomRight)
if(sticky == TopRight || sticky == BotRight)
*c->x = right - *c->w; *c->x = right - *c->w;
if(sticky == BottomLeft || sticky == BottomRight)
if(sticky == BotLeft || sticky == BotRight)
*c->y = bottom - *c->h; *c->y = bottom - *c->h;
resizetitle(c); resizetitle(c);
XSetWindowBorderWidth(dpy, c->win, 1); XSetWindowBorderWidth(dpy, c->win, 1);


+ 2
- 2
dwm.h View File

@ -25,9 +25,9 @@ enum { Tscratch, Tdev, Twww, Twork, TLast };
/********** CUSTOMIZE **********/ /********** CUSTOMIZE **********/
typedef union Arg Arg; typedef union Arg Arg;
typedef struct Client Client;
typedef enum Corner Corner; typedef enum Corner Corner;
typedef struct DC DC; typedef struct DC DC;
typedef struct Client Client;
typedef struct Fnt Fnt; typedef struct Fnt Fnt;
typedef struct Key Key; typedef struct Key Key;
typedef struct Rule Rule; typedef struct Rule Rule;
@ -44,7 +44,7 @@ enum { WMProtocols, WMDelete, WMLast };
/* cursor */ /* cursor */
enum { CurNormal, CurResize, CurMove, CurLast }; enum { CurNormal, CurResize, CurMove, CurLast };
enum Corner { TopLeft, TopRight, BottomLeft, BottomRight };
enum Corner { TopLeft, TopRight, BotLeft, BotRight };
struct Fnt { struct Fnt {
int ascent; int ascent;


+ 4
- 11
event.c View File

@ -114,17 +114,10 @@ resizemouse(Client *c)
*c->h = abs(ocy - ev.xmotion.y); *c->h = abs(ocy - ev.xmotion.y);
*c->x = (ocx <= ev.xmotion.x) ? ocx : ocx - *c->w; *c->x = (ocx <= ev.xmotion.x) ? ocx : ocx - *c->w;
*c->y = (ocy <= ev.xmotion.y) ? ocy : ocy - *c->h; *c->y = (ocy <= ev.xmotion.y) ? ocy : ocy - *c->h;
if(ocx <= ev.xmotion.x) {
if(ocy <= ev.xmotion.y)
sticky = TopLeft;
else
sticky = BottomLeft;
} else {
if(ocy <= ev.xmotion.y)
sticky = TopRight;
else
sticky = BottomRight;
}
if(ocx <= ev.xmotion.x)
sticky = (ocy <= ev.xmotion.y) ? TopLeft : BotLeft;
else
sticky = (ocy <= ev.xmotion.y) ? TopRight : BotRight;
resize(c, True, sticky); resize(c, True, sticky);
break; break;
case ButtonRelease: case ButtonRelease:


Loading…
Cancel
Save